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Skyrim nexus immersive armors
Skyrim nexus immersive armors





skyrim nexus immersive armors skyrim nexus immersive armors

This only affects the crafting menu - armor that already exits in the game - e.g in inventory or sold by merchants - will *not* change. To change the type to be crafted select the appropriate version in the Armor Type section of the Extra Options menu in the mod configuration.įor example, either Dragonbone Ebonsteel (when set to 'Heavy') or Dragonscale Ebonsteel (light) will appear on the crafting menu - not both. To reduce clutter in the crafting menu only one version of these armor sets will be listed at a time. All requirements are listed in the Armor List text file included in the download, or by clicking the DOCS link above.Ī number of armor sets have different versions - LIGHT, HEAVY and (occasionally) UNARMORED. Q4 : Some armors aren't listed in the crafting menu.Ī : Most armor sets have requirements that must be met before they can be crafted - specific smithing perks taken or quests completed, for example. Once *all* the scripts have finished running hit the ~ key again to continue the cart ride. This will pause the game but allow all the initial scripts to run. Install Immersive Armors on that save and on restart let it fully configure, then have your character exit the cave.Ī4 : Open the command console using the ~ key. Let the character you're following - Hadvar or Ralof - exit to Skyrim then save the game. Q2 : The cart goes flying/spinning during the introduction.Ī2 : Install the Alternate Start - Live Another Life mod and let Immersive Armors fully configure before clicking on the statue.Ī3 : Activate the mod when the character is just about to exit the caves under Helgen. Also ensure the correct version of the mod (either for Skyrim Special Edition or Skyrim Classic) is installed. Disable Rigmor, let IA configure then re-enable Rigmor.Ī : Ensure the mod is installed correctly. Q1 : The game crashes when Immersive Armors is configuring.Ī : There's a conflict with the mod Rigmor of Bruma. The IA Special Edition version is available here This version of Immersive Armors is for original Skyrim and the Legendary Edition only. Removing the mod mid-game is the sole responsibility of the user.

skyrim nexus immersive armors

If IA was installed onto an existing save game then revert back to that save, otherwise start a new game after uninstalling.

skyrim nexus immersive armors

NPCs who were wearing armor from the mod will be 'naked', a situation that would be difficult, if not impossible, to fix. *DO NOT REMOVE (uninstall, disable or whatever else) THIS MOD MID-GAME*.ĭue to the nature of Skyrim mods, especially those with scripts, some content will be permanently altered and will not be restored to their previous states.







Skyrim nexus immersive armors